Hye and Namu know the truth--now it's time to make a choice. Will they risk everything to change the magic system, or be defeated before they even begin? Not everyone supports their movement, and there are even some who would do anything to stop it.
Namu and Hye have arrived at the Ara School of Magic. But they have more questions and no answers. There is more to magic than they could ever have imagined. The ability to hurt, heal, and help comes with a price--and someone must pay.
Namu wanted to learn magic to help others. But there may be more to it than meets the eye--and Hye's missing brother, Ki, may be the secret to unlock it all. Can a balance be struck between science and magic, or will the scales tip forever?
The biggest day of the year has arrived--the test to get into the Ara School of Magic. Namu has dreamed of being accepted. Alongside Hye, her sometimes-nemesis (and much cooler schoolmate), Namu seeks to prove that she has what it takes to be the next rising Star of Ara.
North Korea attacks South Korea, renewing hostilities after seventy years of relative peace. North Korea has a new and seemingly unstoppable weapon called the Sea Serpent. Zumi and Invisible Six must find a weakness in the Sea Serpents and destroy them to end the conflict.
Fourteen-year-old Preston Craft is organizing a film festival for his school's film club when a crime occurs. One of the films goes missing two days before the festival begins, Preston is convinced it was stolen and is determined to get it back. The only indication of the theft is a suspicious shadow that Preston noticed right before he discovered the film was gone—but Preston is legally blind and no one quite believes him. However, not unlike the gritty private eyes in the classic black-and-white films he adores, Preston refuses to give up. Can he solve the mystery based on such a shady clue?
Step into the thrilling world of martial arts and reading with an action-packed chapter book that blends the excitement of gaming with the power of storytelling. Join Jack as he embarks on an extraordinary gaming adventure. When he discovers a button labeled "Story Mode" in his new martial arts game, he's transported into a vibrant dojo. Suddenly, he's not just playing the game—he's living it. Experience the adrenaline rush as Jack dons a white karate uniform and faces off against formidable opponents.
Jack's in the middle of a roaring stadium, not in his living room, leading his team in a high-stakes game. He's not just playing; he's living the game. From the heart-pounding snaps to the adrenaline-filled passes and the critical touchdown runs, Jack experiences it all. Despite being initially scared and lost, Jack's determination shines through as he learns to strategize, adapts to the dynamic plays, and becomes an integral part of his team.
Our hero, Jack, once finds himself trapped in an unexpected adventure. When Jack stumbles upon a new button labeled "Story Mode" during his usual video game play, he's transported into an exhilarating car racing game. Suddenly, he isn't just playing a game; he's living it. From feeling the grip of the steering wheel in his hands to the rush of cars zooming past him, Jack is no longer at his desk. He's in the driver's seat of a roaring race car on a real track. This isn't a game he can pause or reset. It's a race he must win.
Our hero, Jack, finds himself trapped in an unexpected adventure. When Jack stumbles upon a new button labeled ""Story Mode"" during his usual video game play, he's transported into a fantasy quest game complete with trolls, heroes, and dragons. Suddenly, he isn't just playing a game; he's living it.
Fishel (Fish) Rosner, douze ans, n’aime pas les activités qui plaisent généralement aux garçons. Il déteste les sports et préfère lire ou faire du bricolage plutôt que de grimper aux arbres ou de faire du vélo de montagne avec ses amis. Il aime aussi danser. Tout ce qu’il aime est considéré comme des passe-temps de « filles », mais Fish ne comprend pas pourquoi ce serait une mauvaise chose. Il s’intéresse simplement à des activités différentes des autres garçons. Quand il demande à sa Bubby de lui enseigner le tricot, elle lui dit d’aller jouer dehors. Quand il insiste pour que sa mère l’amène au cours de zumba, elle l’inscrit plutôt au water-polo. Pourquoi tout le monde décide-t-il ce que Fish doit faire ou ne pas faire?
Le champion de ski Carl Lévesque évite de peu un câble d’acier tendu au travers d’une piste. Des empreintes à proximité indiquent que le responsable de ce sabotage serait un planchiste. Carl apprend seul à faire de la planche à neige pour trouver le coupable. Quand il découvre que quelqu’un vole de l’équipement au Mont Charlevoix et que la fille qu’il vient de rencontrer pourrait être impliquée, il doit surmonter ses peurs et se lance dans une course effrénée en planche à neige pour se réfugier en sécurité.
Elsie Rose-Miller loves celebrating the Purim holiday and can't wait for the annual costume party at her local synagogue. Elsie plans to dress up as the fierce and smart Queen Esther, who saved all the Jewish people. But when financial hardship and a terrible incident of hate-inspired vandalism threaten not only the party but the synagogue too, Elsie, like Queen Esther, takes action to bring her entire community—Jewish and non-Jewish alike—together.
Misha is excited about visiting his favourite aunt, especially now that she has moved into a cottage that is more than a century old. What an opportunity to search out secret passages and hidden cellars. But Aunt Dora's home in the historic town of Belfountain has also raised the interest of others: a society of crows, including the mystic albino Old One, all intent on finding something hidden. Before he knows it, Misha is drawn into his aunt's secret. She is a Keeper, one of a line of wise caretakers of the ancient Pandora's Box, and it is her duty to keep it under lock and key.
Moving to a new city and a new school is never easy. So Lauren is relieved when Callie, Treena and Maddy welcome her into their group. But then Lauren witnesses their reaction to a first grader in a wheelchair. That boy is her little brother, Will. But she’s afraid that if she tells them, they may not want to be friends with her. Soon Lauren finds herself living a double life as she struggles with the challenges of building new friendships and trying to make it up to Will for not acknowledging him at school.
When valuable cargo ships vanish from Rockfall Mountain's busiest port, crime-fighting goblin detective Fizz Marlow and his troll sleuthing partner, Tank Wrenchlin, know Detective Hordish is going to need their help (whether he wants it or not). But it's Tank's mom, the harbor master who is really feeling the heat. It's her responsibility to keep the harbor safe, and the lost ships quickly cost her her job. The Case of the Tentacle Terror is the fifth book in the Tank & Fizz series about two crime-solving monsters living under a mountain.
When a quiet seaside town is suddenly overrun by hundreds of giant monsters, two young sisters are the only ones prepared to handle the situation. Using their keen interest in architecture, local history, folklore and gymnastics, Enid Jupiter and Lyra Gotham attempt to not only stop the monsters' rampage but also figure out why it's happening.
Before Rory and Jillian's mother died two years ago, she hired Rebecca to be the family housekeeper. Rebecca is a terrible cook and not so great at housework either. One day Jillian catches her father flirting with Rebecca and decides it's time to find him a girlfriend. The twins create a profile for their father on an online dating site. Dad is very reluctant, but Jillian gets him to agree to go on three dates before giving up. Each date turns out to be more disastrous than the last. Will Rory and Jillian manage to find their dad the perfect match? Or was the answer right in front of them the whole time?
Fourteen-year-old Roonie loves hip-hop almost as much as she loves her grandmother. Roonie cannot wait to compete in her school's dance competition, but as her grandmother's health deteriorates, Roonie becomes more and more reluctant to visit her in the care home. These feelings of guilt and frustration cause Roonie to mess things up with her hip-hop dance partner and best friend, Kira.
Conor loves to climb. So, when the crusty old manager of a thrill ride based on Edgar Allan Poe's "The Pit and the Pendulum" challenges Conor to scale the ride in the dark of night and hide a package at the top, he foolishly accepts. It isn't long before he realizes that he is now involved in something far more dangerous. What is in the package, and what does it have to do with Edgar Allan Poe?
Alex Paterson is the number-one goalie on his high-school hockey team, and he's thrilled that his team has made the playoffs. When graffiti that apparently can be traced back to Alex is found on the walls of the school and a photo of Alex at a party with a beer in his hand starts making the rounds, he is suspended from the team, and his reputation as a good kid is put in doubt. Alex knows he's innocent. The problem is, he cannot figure out who would want to frame him or why.
Even though she only left Mumbai a few months ago, Shivani isn't feeling like such an outsider anymore. She likes her new school. She finally has a best friend. But when her mother volunteers for the school's annual fundraiser, Shivani is sure she will completely embarrass her. Especially if she cooks one of the "stinky" dishes that Shivani loves but is too ashamed to eat in front of her friends. On the day of the fair, the moment Shivani walks into the gym she knows her worst fears have come true: the unmistakable scent of Indian spices is in the air. But then she sees that dozens of people are lined up at her mom's stall. It's the most popular one!
Ellie is used to getting leading roles in her small-town school’s musicals, but her place at center stage disappears when her dad becomes the host of a breakfast TV show, and they have to move to the big city. When Ellie auditions for and lands a spot with the Youth Works Theater Company, she comes up against a tight-knit group of talented, experienced and competitive triple-threat performers. Not only does she not get a lead, but she has to share a role with Marissa, a company veteran who seems determined to do all she can to outshine Ellie.
Kat is thrilled to be competing in a junior tennis championship at Melbourne Park for the first time, but things are off to a horrible start. Her doubles partner, Miri, is sneaking around at night and asking Kat to cover for her. She's also playing terribly, almost costing them their match. Miri's boyfriend, Hamish, one of the top competitors, seems unaware of her unusual behavior. When strange things begin happening to throw off Hamish's game, Kat suspects that Miri may be involved. Who is trying to sabotage Hamish? And can Kat put a stop to the plot before it's too late?
Leni has lived in so many different places in the last few years that she’s not surprised when her mom wakes her in the middle of the night and tells her to pack up her things. The reason for this move? Her mom tells her they have won the lottery, and they have to go underground. Leni is still not surprised when they end up in a filthy motel. But when Leni makes a new friend and tries to explain their lifestyle, she begins to understand just how messed-up her life has become.