Simple, hands-on activities explore algorithms for readers not yet ready for coding on computers. Sports-themed projects encourage readers to learn about the basics of coding through writing out the algorithm to shoot a basketball, steal a base, or create a gymnastics routine.
Using the action-packed world of sports, this book teaches young readers fundamental coding concepts without using a computer. Learn all about bugs and errors, how to fix them, and how to start seeing them everywhere—especially in sports! Paper and pencil activities give readers real-world understanding of coding concepts.