Buddy wants to prove to his big brother that he is not a scared little kid anymore. For as long as Buddy can remember, there has been a rumour that the local theme park is haunted. After a fight with his brother, he convinces his friends that they should sneak into the park and spend the night. But can Buddy and his friends avoid the guards and the cameras and whatever is haunting the theme park? Or is the whole thing just an urban legend after all?
Jaylin is studying for a stressful English exam when she receives a message from her best friend, Fatima. The thing is, Fatima died a year ago in a terrible traffic accident. At first, Jaylin thinks someone is playing a horrible prank, but as the texts become more detailed, containing secrets that just the two of them shared, Jaylin realizes she’s either going mad or Fatima is actually reaching out to her from beyond the grave. Then Fatima shares one last secret and asks Jaylin to set the record straight around the circumstances of her death. Jaylin is torn. Is she strong enough to relive losing her best friend all over again? This high-interest Orca Anchor title is written specifically for teens reading below a grade 2.0 level.
Xander thinks the George Wickerman Hospital would be the perfect setting for Spirits and Specters, a role-playing game where players go on “missions” to find evidence of paranormal activities. According to local legend, tuberculosis patients were used as test subjects in medical experiments that ended tragically, and their disfigured ghosts walk the hallways of this now-abandoned building. What better location to go ghost hunting? Even though they didn’t really believe the rumors, Xander and his friends soon begin to suspect that they are not alone. Is this place actually haunted by ghosts? Or something even more terrifying?
A lonely teen discovers a website that grants wishes. Eshana is a bit of a social misfit. She feels more comfortable talking to people online than in person. One day she discovers a website that claims to be a safe space where young people can support each other in making their dreams come true. She starts talking with someone called Wise One. They hit it off immediately. Eshana admits to the Wise One how hard it is for her to make friends. The next day she goes to school and suddenly everyone wants to talk to her. Eshana is thrilled. But then, after telling Wise One about a girl who has been bullying her, she hears that the girl has been injured in a car accident. Are Eshana’s wishes really coming true? If so, is having the life she’s always wanted worth the costs?
This heartwarming ghost story will make readers laugh out loud and sympathize with a ghost who is too cute to be scary. Wee Boo is a ghost who wants nothing more than to earn her haunting license like all the other accredited ghosts. The problem? She’s far too cute to scare anyone! She’s given one last chance, with extraordinarily low standards: Boo doesn’t need to make anyone scream or gasp or shudder, she just needs one “whoa” to earn her place as a certified ghost. But she's running out of chances and her final haunting is not going well—that is until she meets a baby. When Boo makes the baby laugh, she realizes something: although she’s terrible as a scary ghost, she might just make an outstanding imaginary friend. And a baby laughing in a crib at an invisible friend might just be enough to spook someone after all—the baby's parents.
Imagine walking home from school one day and seeing a brain on the side of the road, a brain that, it turns out, is looking for a new home. Or instead of paying attention to the teacher, you shoot a paper airplane across the room and accidentally rip a hole in the fabric of the universe. And what would you do if you discovered that your class reading group was actually recruiting kids with telekinetic powers? Tales from Beyond the Brain is a collection of thirteen spooky stories that are as outrageous as they are terrifying. It's a throwback to the weird tales of yesteryear, in the vein of Tales from the Crypt and The Twilight Zone, but with contemporary characters and settings. Getting an education has never been more dangerous.
Asia has lived with elderly Ira and his wife Maddy on their farm for as long as she can remember. When Ira has a heart attack, Asia's world is turned upside down. Faced with the possibility of losing the only family she has ever known, Asia is frightened but fascinated by the appearance of a ghost that only she can see and hear.
Safira doesn't believe in ghosts, but the girl in her cabin at camp was not a living person, so what was she? Her friend Trinity is convinced Safira's seen a ghost and sets out to discover who the ghost girl is. Safira is too busy dealing with her family to help solve the mystery. Safira has never gotten along with her sister, Mya, and now that Mya's pending marriage dominates the family, there seems to be no hope for friendship between them. But when Trinity discovers the death of a girl named Myra, Safira starts to wonder if the ghost-girl has an important message about her own sister.