In 2019, the surprise launch of Apex Legends took the gaming world by storm. Offering a fast-paced, team-based twist on the battle royale style of gameplay popularized by titles such as Fortnite, it caught the attention of more than 50 million players within the first month of its release. In this book, readers will learn their way around the sprawling world of Kings Canyon, where all Apex Legends matches take place. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
In 2019, the surprise launch of Apex Legends took the gaming world by storm. Offering a fast-paced, team-based twist on the battle royale style of gameplay popularized by titles such as Fortnite, it caught the attention of more than 50 million players within the first month of its release. In this book, readers will learn about the wide range of weapons and other equipment in Apex Legends and find out how to use this gear effectively. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
In 2019, the surprise launch of Apex Legends took the gaming world by storm. Offering a fast-paced, team-based twist on the battle royale style of gameplay popularized by titles such as Fortnite, it caught the attention of more than 50 million players within the first month of its release. In this book, readers take a deep dive into the complex combat systems of Apex Legends and learn what it takes to win consistently. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
In 2019, the surprise launch of Apex Legends took the gaming world by storm. Offering a fast-paced, team-based twist on the battle royale style of gameplay popularized by titles such as Fortnite, it caught the attention of more than 50 million players within the first month of its release. In this book, readers will learn about the different playable characters in Apex Legends and find out how to win with all of them. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
In 2019, the surprise launch of Apex Legends took the gaming world by storm. Offering a fast-paced, team-based twist on the battle royale style of gameplay popularized by titles such as Fortnite, it caught the attention of more than 50 million players within the first month of its release. In this book, readers will find out everything they need to know to get started and outdo their competitors in Apex Legends. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
In 2019, the surprise launch of Apex Legends took the gaming world by storm. Offering a fast-paced, team-based twist on the battle royale style of gameplay popularized by titles such as Fortnite, it caught the attention of more than 50 million players within the first month of its release. In this book, readers will learn how to customize their characters' appearance through microtransactions in Apex Legends. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
Esports is more than just professional gaming. There are hundreds of contests, serious cash prizes, and millions of fans. Pro gamers have been working hard since the 1970s to build their skills and win big. The Esports industry isn't perfect, but it's definitely on the rise.
With hundreds of millions of players around the world, Fortnite is the video game sensation that has taken the world by storm. Its unique design combines the construction and problem solving of games like Minecraft with competitive online battles. In this book, readers will learn everything they need to know to get started in their first online Battle Royale matches. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
With hundreds of millions of players around the world, Fortnite is the video game sensation that has taken the world by storm. Its unique design combines the construction and problem solving of games like Minecraft with competitive online battles. In this book, readers will learn all about the game's huge variety of helpful items. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
With more than 100 million players around the world, Minecraft is one of the most popular video games of all time. Its unique design encourages players to use their creativity and problem solving skills to build entire worlds from scratch. In this book, readers will discover how creative players have built a massively-multiplayer online version of Minecraft where huge groups of players can explore and create together. Includes table of contents, glossary, and index--as well as sources for further reading.
With more than 100 million players around the world, Minecraft is one of the most popular video games of all time. Its unique design encourages players to use their creativity and problem solving skills to build entire worlds from scratch. In this book, readers will learn all about MINECON, the annual convention of Minecraft players and game designers where big things are always sure to happen. Includes table of contents, glossary, and index--as well as sources for further reading.
With more than 100 million players around the world, Minecraft is one of the most popular video games of all time. Its unique design encourages players to use their creativity and problem solving skills to build entire worlds from scratch. In this book, readers will get an introduction to Minecraft Story Mode, the adventure game series that allows players to direct the course of a thrilling story set in the world of Minecraft. Includes table of contents, glossary, and index--as well as sources for further reading.
With more than 100 million players around the world, Minecraft is one of the most popular video games of all time. Its unique design encourages players to use their creativity and problem solving skills to build entire worlds from scratch. In this book, readers will learn how they can use virtual reality technology to explore Minecraft in a whole new way. Includes table of contents, glossary, and index--as well as sources for further reading.
From simple board games to the latest in video game technology makers are hard at work designing fun new ways to play. Readers will discover new processes, integrate visual information with text, and and learn technical word meanings as they find out how games are designed and what makes a good game. They will also learn how to plan and create games of their own.
Takes a look at 12 of the biggest breakthroughs in gaming technology. From game consoles and controllers to virtual reality and mobile gaming, the book features historic photos, engaging sidebars, and covers the impact of each breakthrough.
Readers are introduced to mathematical concepts like ratios, proportions, and percentages in this adventurous title that centralizes around an exciting road trip! Through stunning photos, engaging sidebars, STEM topics, helpful mathematical diagrams, and challenging practice problems, readers will be excited to put their developing mathematical skills to good use!
The video game is fresh out of the packaging, but what happened before that to get that game into your hands? The Economics of a Video Game takes a fascinating look at the production process and financing of a video game. Various links in the economic chain include development of a prototype, pitching the game to a publisher for funding, development of the software by designers and programmers, testing, advertising, trade shows demonstrations, packaging, and distribution.
In this interesting title, readers learn about the process of manufacturing toys and the materials that are used. Environmental issues and working conditions are revealed, shedding new light on where todays childrens favorite toys come from. Readers will also learn about new efforts companies are making to provide their workers with fair wages and safe working conditions around the world.
The world of gaming has changed a lot since the days of Pong and PacMan. Asking Questions about Video Games gives young readers a look at the technology behind today's games, the messages they send, and what they say about our values as a culture. Case studies prompt inquiry, further thinking, and close examination of specific issues. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
Find out who made the first teddy bear, and what fossil fuels have to do with toys. Learn about toys and how they are manufactured.
Introduces readers to the cool career of video game designer by giving a better understanding of this cool job.
Video games have come a long way since Atari launched Pong back in 1971. The Innovation Library helps expose students to the important concept of innovation. With the pace of change in the video game industry, even the youngest student has seen the impact of innovation on games that they enjoy.
Around the world, makers come together to share their ideas and inventions at Maker Faires. Readers will integrate visual information with text and learn technical word meanings as they read what it is like to visit these incredible events and see some of the world's most innovative new projects. They will also find out how to volunteer at Maker Faires or event plan their own maker events.
Makers often come together to form communities where they can exchange ideas and equipment. Readers will set foot in some of the world's most interesting makerspaces and see what kinds of tools makers use to create their projects. They will also learn how to find makerspaces of their own.
For most of the 1800s, children were considered small, unruly adults who needed to be strictly disciplined and put to useful work as soon as they were able. The very concept of childhood itself, as a carefree, innocent time, is a result of increasing economic stability and changing family roles in the 1800s. Before child welfare laws were enacted and compulsory education enforced, children made up an important part of the industrial and agricultural workforce in 1800s America. Toys and time for games and fun may have been a luxury, but kids will be kids, and the adults that loved them made sure their lives weren't all work and no play. The establishment of public schools, more humane working conditions, and expanding economic opportunities helped improve the life of Americas children in the 1800s, but they worked hard and their pleasures were simple ones.