Risk and reward. Cost and choice. The Stars of Ara--Namu and Hye--have learned the truth about magic and are ready to face their destinies. The time has come to merge science with magic. If they're successful, everyone will benefit. Fail, though…and it could be all over.
Hye and Namu know the truth--now it's time to make a choice. Will they risk everything to change the magic system, or be defeated before they even begin? Not everyone supports their movement, and there are even some who would do anything to stop it.
A seat at the Ara School of Magic is all Namu's--that is, if she can get there on time. When their carriage breaks down, Hye and Namu are left to fend for themselves. Can they find common ground and work together as teammates, or are both headed home?
Namu and Hye have arrived at the Ara School of Magic. But they have more questions and no answers. There is more to magic than they could ever have imagined. The ability to hurt, heal, and help comes with a price--and someone must pay.
The biggest day of the year has arrived--the test to get into the Ara School of Magic. Namu has dreamed of being accepted. Alongside Hye, her sometimes-nemesis (and much cooler schoolmate), Namu seeks to prove that she has what it takes to be the next rising Star of Ara.
This title introduces werewolves by looking at their histories, the culture or cultures they come from, what they symbolized, and how they are shown today. Back matter shows modern werewolves that kids might recognize, like Rahne Sinclair from Marvel comics, and explains how they are based in mythology. Complete with historical photographs and full-color images.
This title introduces unicorns by looking at their histories, the culture or cultures they come from, what they symbolized, and how they are shown today. Back matter shows other exciting mythological creatures, like fauns and centaurs, and the cultures they come from. Complete with historical photographs and full-color images.
This title introduces elves by looking at their histories, the culture or cultures they come from, what they symbolized, and how they are shown today. Back matter shows modern elves that kids might recognize, like Dobby from Harry Potter, and explains how they are based in mythology. Complete with historical photographs and full-color images.
This title introduces trolls by looking at their histories, the culture or cultures they come from, what they symbolized, and how they are shown today. Back matter shows modern trolls that kids might recognize, like the trolls from Frozen, and explains how they are based in mythology. Complete with historical photographs and full-color images.
Clem's friend Dewey tells tall tales, including that his sister Margot can spin straw into gold. The king overhears this and asks if she can spin some gold for him. The trio asks Clem's kickball teammate Bigfoot for help because he has magical powers. Bigfoot agrees at first, but when the king asks for more gold, the trio must guess Bigfoot's real name for his help.
After Clementine eats her friend Wally's last piece of bubblegum, they set off across town to buy more so he can practice for a bubblegum-blowing contest. When Wally puts his headphones in, he can't hear anything! Clem does everything she can to get his attention, but Wally's eagerness to practice earns him some disgruntled neighbors and a bad nickname.
Clementine can't wait for her movie marathon with Rapunzel. But when she gets there, she learns her friend has been too busy watching a new reality TV show to care for her hair and is trapped in her tower! Clementine must figure out a way to untangle Rapunzel's hair before her parents get home.
Clem's friend Zara is a zoologist who gives bedtime stories and goodnight kisses to all of the animals at night. Zara often dreams of meeting her prince charming, but she puts her search aside when the zoo welcomes a new warty resident.
Clem's friend Dewey tells tall tales, including that his sister Margot can spin straw into gold. The king overhears this and asks if she can spin some gold for him. The trio asks their kickball teammate Bigfoot for help because he has magical powers. Bigfoot agrees at first, but when the king asks for more gold, the trio must guess Bigfoot's real name for his help.
Snow White loves her seven dogs and baking apple pies. Her stepmom, the queen, is jealous of Snow White's pie, which wins the kingdom's pie contest every year. When the queen gives Snow White a rotten apple pie, the princess faints! Clem and Snow White's seven dogs must figure out how to wake up the princess before she misses the contest.
Clem loves swimming in Pleasant Pond, especially when her friend Tessa Troll buys a cottage beneath the pond's bridge. The bridge is old, so Tessa tries to warn anyone who comes near it. But her warning scares off two of the Billy Goat brothers when they think she's going to eat them.
Clem's friend Zara is a zoologist who gives bedtime stories and goodnight kisses to all of the animals at night. Zara often dreams of meeting her prince charming, but she puts her search aside when the zoo welcomes a new warty resident.
Clementine can't wait for her movie marathon with Rapunzel. But when she gets there, she learns her friend has been too busy watching a new reality TV show to care for her hair and is trapped in her tower! Clementine must figure out a way to untangle Rapunzel's hair before her parents get home.
In Caribbean folklore, Mama Glo is the mother of rivers and streams. She has a beautiful singing voice, but she doesn’t like visitors! Still, brothers Keron and Kendon disobey the rules and search for her in the forest. What will they find? Aligned to Common Core Standards and correlated to state standards. Calico Kid is an imprint of Magic Wagon, a division of ABDO.
Alex has decided to create a graphic novel to complete his fourth grade assignment on the Renaissance. His pencil is nearly worn out when his father returns from an archaeological dig and suggests Alex get a replacement pencil from his bag to complete the assignment. Alex uses the borrowed pencil to draw a monster that a knight must put a stop in order to save the village and its inhabitants. When he wakes up the next morning, the paper is blank and the monster is staring at him! Can he figure out a way to get things back to normal?
The school play was a hit, but Sara and Alex have lost the Mystical Pencil again. Stewart found it and used the pencil to design his science fair project -- a working robot. The problem is, Stewart's robot stumbles upon the power of the pencil and decides to make himself a few friends. The helpful robot has drawn an evil robot as well and now the evil bot has created his own army. Can Alex, Sara, and Stewart defeat the robots and return the pencil to the museum before it is too late?
Alex made sure the Mystical Pencil is in his possession and is at the museum to return it to safety. But, before he gets the chance, Marvin steals it! Marvin's only ambition is to draw dinosaurs over and over. Once again, Alex is forced to try and set things right while not becoming dinosaur lunch. Can he solve the dinosaur drama and secure the Mystical Pencil once and for all?
When Alex woke up from the Renaissance nightmare, the Mystical Pencil was nowhere to be found. Until he gets to school that is! There he discovers Sara has found the pencil and is using it to draw costumes and sets for the school play. She doesn't believe Alex's warnings until it is too late! Can Alex and Sara work together to take the farm out of the school and back onstage?
In Lewis Carroll's classic tale of fantasy and adventure, young Alice's calm afternoon becomes rather curious when she follows the White Rabbit down the rabbit hole. As Alice tries to navigate through this wonderland of creatures she finds, she doesn't know who she is anymore! Follow Alice's fantastic journey in the Calico Illustrated Classics adaptation of Carroll's Alice's Adventures in Wonderland.