When super snooper Joey brings his pot-bellied pig Pickles to stay, Hank never imagined that a pig with a cute name like Pickles could cause so much trouble. Book #2 in the series.
A storm is coming to Storm Cliff Stables, and Gaston the goat is scared. Rain! Lightning! Thunder! Gaston fears he’ll never get to sleep with all that flashing and booming. Luckily, his farmyard friends know just what to do! Aligned to Common Core standards and correlated to state standards.
It’s fall cleanup time at Storm Cliff Stables, and Freckles wants to help! Unfortunately, his ideas for brightening up the place make for a muddy mess instead. Luckily, his farmyard friends know just what to do! Aligned to Common Core standards and correlated to state standards.
It’s the Fourth of July! That means fun, flags, and fireworks for the Garcia family. Unfortunately, those fireworks are a problem for Mamá and Carlos. Neither of them likes the loud booms and cracks that come with the sparkles. Readers will laugh when they see how the twins figure out a way for everyone to enjoy the sparkly night. Aligned to Common Core standards and correlated to state standards.
Carlos and Carmen want their cat, Spooky, to be in the pet show. They try to teach Spooky tricks, but she’s not interested. They try to make her the most beautiful cat around, but Spooky has other plans. Just when the twins are about to give up, they come up with the perfect solution to the pet show problem. Aligned to Common Core standards and correlated to state standards.
Carlos and Carmen have a hard time falling asleep in separate rooms. Once they solve that problem, they’re kept awake by a spooky noise. The twins get their mom and dad to help them solve the mystery of the noise, which turns out to be something not very scary at all. Translated by native Spanish speakers. Aligned to Common Core standards and correlated to state standards.
Pet-sitting sounds easy, but Hank's first customer is huge, homesick Otis. When Janie, Hank's pesky next-door neighbor, tries to help, things spin even more out of control. Book #1 in the series.
A new adventure for Sammy who doesn't want to get his paws wet.
Sammy's things are all over the house, but where is Sammy?
A new adventure for Sammy who doesn't want to get his paws wet.
Readers will have a field day with Alex as they are introduced to high-frequency verbs.
Sammy's things are all over the house, but where is Sammy?
Illustrations of puppy Sammy alongside full-grown Sammy will help readers identify and understand opposites.
Sammy doesn't know where to turn in the confusion of a family move. Repetitive text will help readers build fluency.
Alex has decided to create a graphic novel to complete his fourth grade assignment on the Renaissance. His pencil is nearly worn out when his father returns from an archaeological dig and suggests Alex get a replacement pencil from his bag to complete the assignment. Alex uses the borrowed pencil to draw a monster that a knight must put a stop in order to save the village and its inhabitants. When he wakes up the next morning, the paper is blank and the monster is staring at him! Can he figure out a way to get things back to normal?
The school play was a hit, but Sara and Alex have lost the Mystical Pencil again. Stewart found it and used the pencil to design his science fair project -- a working robot. The problem is, Stewart's robot stumbles upon the power of the pencil and decides to make himself a few friends. The helpful robot has drawn an evil robot as well and now the evil bot has created his own army. Can Alex, Sara, and Stewart defeat the robots and return the pencil to the museum before it is too late?
Alex made sure the Mystical Pencil is in his possession and is at the museum to return it to safety. But, before he gets the chance, Marvin steals it! Marvin's only ambition is to draw dinosaurs over and over. Once again, Alex is forced to try and set things right while not becoming dinosaur lunch. Can he solve the dinosaur drama and secure the Mystical Pencil once and for all?
When Alex woke up from the Renaissance nightmare, the Mystical Pencil was nowhere to be found. Until he gets to school that is! There he discovers Sara has found the pencil and is using it to draw costumes and sets for the school play. She doesn't believe Alex's warnings until it is too late! Can Alex and Sara work together to take the farm out of the school and back onstage?
Carlos and Carmen's Abuelita has come to visit. She joins the twins, Mamá, and Papá as they go from store to store, searching for the perfect piñatas. When they finally find them, the twins fall in love with their new piñata pets. They don't want to smash them! Luckily, Abuelita knows just what to do. Aligned to Common Core standards and correlated to state standards.
Fall leaves and pumpkins are everywhere. Carlos and Carmen are making plans to be in the costume contest. They both want to win, but neither of them wants the other to lose. It's a problem. A prize-winning problem! But with an old shirt, a pair of scissors, and a lot of creativity, the twins come up with a prize-winning solution. Aligned to Common Core standards and correlated to state standards.
Abby Spencer's favorite book is missing from Evergreen Library! One by one, other books start disappearing, too. When Abby sees a suspicious stranger run out of the library with copies of the missing books in his briefcase, she jumps to conclusions. Now the Book Bunch is on the case! But things aren't always what they appear to be. Can they track down the book thief before more of the library's most popular books vanish? Aligned to Common Core Standards and correlated to state standards. Calico is an imprint of Magic Wagon, a division of ABDO.
A medieval project is pitting the third grade classes against each other. The class with the best project will win a pizza party! When Miss Pringle's class checks out all of Evergreen Library's medieval books, Mrs. Mackenzie introduces the Book Bunch to the restricted section of the library. Castles, knights, and princesses also give Mrs. Mackenzie a great idea. She promises a cool reward if the Book Bunch helps with her special project!
Carter Lewis is thrilled when he gets a coded message from his computer-programming uncle offering him the coolest job in the world - helping test a new virtual reality program. Carter will even put up with Uncle Dan's other new helper, Carter's brainiac cousin Isabelle. Everything is fantastic until Uncle Dan discovers someone has tampered with the code in The Three Musketeers. The hacker has left clues to his identity, so Uncle Dan sends the kids in to check each "book" for the hacker's tampering. Their mission is to pass the clues found in Alice In Wonderland on to him while he goes underground to track this guy down.
Uncle Dan is still tracking down the hacker known as Storm. While Carter waits, he's looking for a way to get out of actually reading his homework. Since Isabelle has cleaned up the virtual reality code, Carter heads into "The Legend of Sleepy Hollow." What he doesn't know is that Storm has left a few traps. Isabelle can't get the virtual reality program to shut down to get Carter out of the suit. She has to try the most dangerous thing of all - a reboot of the system. If she can't get it back online, Carter only has a few minutes of air left.
It turns out Storm never had Uncle Dan at all! He is now safe at home and the virtual reality system is secure against all hacking. Uncle Dan has finished his prototype and arranged for a buyer. The buyer, a young woman, says she wants to try the suit first and she needs a guide. So Carter agrees to enter Great Expectations with her. What the family doesn't know is the young woman is actually Storm and she's got one last trick up her sleeve -- revenge!