Bree was in big trouble. She was barely getting by. Her older brother drank too much. Her boss was a crook. And her aunt was slowly losing it. Then there was the empty apartment next door. The crying; The screams; Something was not right ... This three-book series keeps the tension tight and the interest high.
Bree was in big trouble. She was barely getting by. Her older brother drank too much. Her boss was a crook. And her aunt was slowly losing it. Then there was the empty apartment next door. The crying; The screams; Something was not right ...This three-book series keeps the tension tight and the interest high.
Torres, who works for the security manager, knows it. But who will guard the security team?
Bree was in big trouble. She was barely getting by. Her older brother drank too much. Her boss was a crook. And her aunt was slowly losing it. Then there was the empty apartment next door. The crying; The screams; Something was not right ...This three-book series keeps the tension tight and the interest high.
While Professor Adams is out doing errands, Chloe is asked to give the professor's pet, Buddy, a bath. But Buddy is no ordinary pet. He's an electric seal, a unique creature the professor spliced together. Chloe has to figure out a way to bathe a playful but electrifying animal so she doesn't get zapped!
Risk and reward. Cost and choice. The Stars of Ara--Namu and Hye--have learned the truth about magic and are ready to face their destinies. The time has come to merge science with magic. If they're successful, everyone will benefit. Fail, though…and it could be all over.
Chloe and Professor Adams find a rattlesnake about to gobble up a mouse outside the professor's house. Then Chloe gets an idea: why not splice the snake with Essence of Cattle to make it friendlier? After the mutation is complete, Chloe and the professor have a cute but gargantuan cattlesnake problem on their hands. DO.
Hye and Namu know the truth--now it's time to make a choice. Will they risk everything to change the magic system, or be defeated before they even begin? Not everyone supports their movement, and there are even some who would do anything to stop it.
Namu and Hye have arrived at the Ara School of Magic. But they have more questions and no answers. There is more to magic than they could ever have imagined. The ability to hurt, heal, and help comes with a price--and someone must pay.
Namu wanted to learn magic to help others. But there may be more to it than meets the eye--and Hye's missing brother, Ki, may be the secret to unlock it all. Can a balance be struck between science and magic, or will the scales tip forever?
The biggest day of the year has arrived--the test to get into the Ara School of Magic. Namu has dreamed of being accepted. Alongside Hye, her sometimes-nemesis (and much cooler schoolmate), Namu seeks to prove that she has what it takes to be the next rising Star of Ara.
Aunty Azra is an architect. She is designing a new mosque near Houston so she stops in to visit. Nadia and Nadir help with the mosque's design and later attend the opening ceremony.
Nadia and Nadir can't wait to have a sleepover in their backyard. But missing treats and critter footprints have them thinking of monsters. Eventually, they set up a plan to track down the creature and figure out what nightly visitor is in their backyard.
Bicep is serving aboard a Coast Guard cutter that intercepts a gunrunner bound for Mexico. He finds anti-tank missiles and other sophisticated weaponry on board. An investigation reveals the drug cartels are preparing to overthrow the Mexican government. Bicep and Invisible Six must stop the cartels to save Mexico's government.
Taiwan's citizens are voting on a proposed reunification with mainland China. Gizmo travels to Taipei as part of a UN team to safeguard the country's electronic voting system. When the referendum fails, China invades. Gizmo and Invisible Six must disable China's electronic systems to stop the invasion.
A hidden network of international terrorists suddenly becomes active in the United States. Known as Bedlam, this group seeks to destroy America from within. Athena and Invisible Six work to stop the terrorists and avoid nuclear annihilation.
Climate change has opened a new Arctic shipping lane. Russia immediately claims ownership and deploys forces to seize it. Doc Dee and Invisible Six work to keep troops alive in the dark, bitter winter as the UN negotiates control of the seaway.
North Korea attacks South Korea, renewing hostilities after seventy years of relative peace. North Korea has a new and seemingly unstoppable weapon called the Sea Serpent. Zumi and Invisible Six must find a weakness in the Sea Serpents and destroy them to end the conflict.
Step into the thrilling world of martial arts and reading with an action-packed chapter book that blends the excitement of gaming with the power of storytelling. Join Jack as he embarks on an extraordinary gaming adventure. When he discovers a button labeled "Story Mode" in his new martial arts game, he's transported into a vibrant dojo. Suddenly, he's not just playing the game—he's living it. Experience the adrenaline rush as Jack dons a white karate uniform and faces off against formidable opponents.
Jack's in the middle of a roaring stadium, not in his living room, leading his team in a high-stakes game. He's not just playing; he's living the game. From the heart-pounding snaps to the adrenaline-filled passes and the critical touchdown runs, Jack experiences it all. Despite being initially scared and lost, Jack's determination shines through as he learns to strategize, adapts to the dynamic plays, and becomes an integral part of his team.
Our hero, Jack, once finds himself trapped in an unexpected adventure. When Jack stumbles upon a new button labeled "Story Mode" during his usual video game play, he's transported into an exhilarating car racing game. Suddenly, he isn't just playing a game; he's living it. From feeling the grip of the steering wheel in his hands to the rush of cars zooming past him, Jack is no longer at his desk. He's in the driver's seat of a roaring race car on a real track. This isn't a game he can pause or reset. It's a race he must win.
Our hero, Jack, finds himself trapped in an unexpected adventure. When Jack stumbles upon a new button labeled ""Story Mode"" during his usual video game play, he's transported into a fantasy quest game complete with trolls, heroes, and dragons. Suddenly, he isn't just playing a game; he's living it.
When valuable cargo ships vanish from Rockfall Mountain's busiest port, crime-fighting goblin detective Fizz Marlow and his troll sleuthing partner, Tank Wrenchlin, know Detective Hordish is going to need their help (whether he wants it or not). But it's Tank's mom, the harbor master who is really feeling the heat. It's her responsibility to keep the harbor safe, and the lost ships quickly cost her her job. The Case of the Tentacle Terror is the fifth book in the Tank & Fizz series about two crime-solving monsters living under a mountain.
Bunny is in trouble. He’s been kidnapped from the skating rink at City Hall in Toronto, and now he’s locked in a cold basement room, still in his parka and skates. Where is he? And why do his kidnappers keep asking questions about his dead grandpa and some weird national anthem? Bunny may not always know what’s going on, but he has an innocent’s ability to get to the heart of things and find out what it’s all about. When he manages to escape, he skates across hockey rinks and down frozen highways, always a few strides ahead of his kidnappers. The Wolf and Me is the sequel to both Weerdest Day Ever!, part of The Seven Prequels and Ink Me, part of Seven (The Series).
For monster sleuths Tank and Fizz, proving fourth-grade bully Rizzo Rawlins is planning to cheat in the upcoming Battle Bot Cup should be a piece of cake. But cake crumbles fast, and the case soon leads the detectives to a mysterious hacker known only as the Codex, who threatens all of Rockfall Mountain with a very dark fate. With the help of their wizard-in-training partner, Aleetha, Tank and Fizz leap into action, dodging deadly battle bots and sinister spellbooks in a race to stop the return of a very angry ancient demon.