Herbie Bear wonders how best to show family members his appreciation for all they do.
Herbie Bear loves to paint, but learns that some things are better off left as they are.
Herbie Bear struggles with math problems, but learns to take his time, raise his hand, and answer correctly.
Learn about the sound of the letter N, as Ned has his first sleepover with his neighbor Nick.
Learn about the sound of the letter M, as Max receives a book about the moon in the mail and reads it with his mother.
Herbie Bear is scared to go underwater, but an imaginary adventure gives him the courage he needs.
Charged with caring for a friend's cat while she's away, Herbie Bear searches the house to find the pet.
Herbie Bear and his grandpa build a race car together. The project stirs Herbie's imagination and helps him to learn a lesson in bravery.
Herbie Bear and his siblings and friends decide to build a fort, but must learn to cooperate and share their items to get the job done.
Devin and Nadia team up with Bounce, Pema and Marcus as they all travel to Northern Ontario to watch their parents present to the Summit of World Leaders. A swarm of politicians, lobbyists, corporate bosses and protestors have all converged on the summit to get their messages heard. A tragic accident just hours before their parents' presentation plunges the kids into their biggest mystery yet and sets them on the trail of a murderer bent on stopping their parents' controversial message from being heard. It's a fight against the planet's power players as the kids dive into the world of politics, uncovering how government works, the history of democracy, the influence of lobbyists and corporations on politicians and the potential of civil society to change it all.
Meet Justine McKeen, the Queen of Green. She's trying to save the planet, one person at a time, and when she decides to get something done, it's a lot of fun. When a small bird is injured after flying into a school window, the students are shocked and upset. But they are even more shocked when school bully Jimmy Blatzo rescues the bird and nurses it back to health. Blatzo may have saved one bird, but the problem is much bigger and not confined to the school grounds. Birds are flying into the windows at the town hall too. With the help of Justine, green activist extraordinaire, Blatzo gets the courage he needs to approach town council. Getting over his fear of public speaking will be one challenge. Getting used to his new nickname, Bird Nerd, will be another matter entirely.
One spring, a nine-year-old Cree boy is visited by a master soapstone carver named Lindy, who gives him four pieces of soapstone. The primary secret to carving, the boy learns, is recognizing that each piece of soapstone already holds its true form inside. Lindy teaches the boy to listen to the soapstone and look to the world around him for signs as to what to carve. As the seasons change, the young boy’s experiences lend him opportunities to develop his carving skills and become attuned to the signs around him. He eagerly awaits the following spring, which will bring Lindy’s return and a chance to show off his carvings.
With the help of his wild imagination and enthusiasm, DJ, the hero of Adventures at Camp Lots-o-Fun, deals with one disaster after another—Super Stackers, "weeding" his mom's garden, facing Tiger the Terrible and a misspelled sign. But when DJ mistakenly sells the wrong box of jewelry to his new friend Sam at his grandma's garage sale, those disasters seem minor. Riding his beloved skateboard, Speedwell, DJ sets out to search for Sam, which is a challenge in itself. When he finally finds Sam, DJ is not prepared for the enormous sacrifice he will have to make to get the jewelry box back.
In The White Horse Talisman, Chantel, Adam, Holly and Owen must help Equus, the great white horse, find his mate and foal and regain his magical talisman. But as the horse rises, so does the dragon. The age-old battle between good and evil threatens the bond between Chantel and Adam and endangers the quest. Book 1 in the series.
In Volume Three of The Summer of Magic Quartet, Adam's turn to lead the adventure has arrived. The Wise One, Myrddin, needs Adam to retrieve his staff from the Crystal Cave deep inside Glastonbury Tor. The quest grows more dangerous, however, and fear rises. Equus and Ava are far away, the Lady will not wake, and Myrddin is in human guise, unable to use magic without alerting the Dark Being. The four children are on their own. And as the Dark Being approaches, the children discover that danger can find them even in their dreams. Book 3 in the series.
Hunter knows humans are dangerous to himself and the other cats of his colony. He avoids them, as all wild cats should. So when a neighborhood boy starts showing up in Hunter's junkyard to chase away dogs and bring the colony food, Hunter keeps his distance. But a new condo development puts the whole colony in danger, and Hunter soon realizes the only way to save his family is to put his trust in the boy. This is the sequel to Catboy.
Trying to land a spot on the South Side Middle School football team isn't the biggest challenge Matt Hill faces in the third installment of this popular series. Besides catching passes and dodging defenders, Matt also has to deal with the return of his estranged father following a ten-year absence. But while Matt comes to grips with forgiving his father and gets used to having him around, he must also help a teammate deal with the damage inflicted by his own overbearing and sometimes violent dad. Full of the exciting sports action that marked the first two volumes of the South Side Sports series, First and Ten is a tale of choices made and lessons learned, both on and off the field. Book 3 in the series.
Fresh from a thrilling basketball season playing for the varsity team, Matt is looking forward to a new challenge: baseball. The South Side team seems to be strong this yearif only Matt can control his fear of being hit by an errant pitch. But when Matt's friend, Jake, the team's star, falls in with the wrong crowd, the entire seasonnot to mention their long-standing friendshipseems to be on the line.
It's a new season for Nick and Kia and once again they have to prove they've got what it takes to make the Mississauga Magic rep team. There is no free ride on Coach Barkley's team. The tryouts are tough but fair and it looks like the nucleus of last years team will be together once again. But there is one new player who seems to have the skills to impress the coach. Though Ashton has great skills, he's not much of a team player. On top of that he's not even sure he wants to make the team. Unable to imagine that anyone wouldn't want to play for the Magic, Nick and Kia set out to solve this dilemma and learn some tough lessons along the way. Book 7 in the series.
In Book Two of The Summer of Magic Quartet, the four children from The White Horse Talisman seek Ava's circlet, buried within the ancient stone circle of Avebury. In Dance of the Stones, Chantel, Adam, Holly and Owen are eager to begin the next stage of their adventure. "The Stones have stirred," Ava, Hawkwoman and Wise One, tell Owen, "The time is near for the Circle Dance." The stones are the ancient stone circle of Avebury in England. But the Dark Being approaches, and her servant, a wraith, blocks the children's progress. When Ava is hurt, the children are thrown back on their own resources. They must discover the ritual that will release the circlet. Each child has a part to play in finding the circlet and holding back the Dark Being. Andrea Spalding's modern day characters jump off the page; Dance of the Stones, rich with legend, provides all that fantasy-lovers hunger for and lures also those who simply like a good tale, well told. Andrea traveled to Avebury to research her story, ensuring that all the historical and geographical details are correct. Dance of the Stones is the second of four books in The Summer of Magic Quartet. Book one is The White Horse Talisman. Book three is Heart of the Hill. Book four is Behind the Sorcerer's Cloak.
TJ overcame his fear of cats in TJ and the Cats and his fear of ghosts in TJ and the Haunted House. Now, he's not so keen on facing his fear of failure. His best friend Seymour is determined to come up with the latest greatest invention and TJ's gran expects TJ to build a rocket. The kittens, T-Rex and Alaska, are eager to get involved. When the first rocket that TJ builds plummets out of the sky, no parachute in sight, TJ is sure that his efforts are doomed. But are they?
In this sequel to TJ and the Cats, TJ and his best friend Seymour are back, joined by a classmate Amanda. TJ does not believe in ghosts. So when he agrees to create a haunted house in his own home as a fundraiser, he does not anticipate problems, at least not until it turns out that a ghost may inhabit the spare room in his century-old house. The ghost, real or imagined, leads TJ to some fascinating family history. TJ finds a way to bring that history alive for his family. The kittens, offspring of two of the cats from the first book, lead the way.
TJ may not like cats, but that doesn't stop a taxi from showing up at his door bearing his grandmother's four felines. Killer, Cleo, Kink and Maximillian the Emperor, Max for short, invade TJ's life and replace dinosaurs as the topic for his school project. His friend and partner for the project, Seymour, is deeply disappointed; the cats in his drawings all come out looking prehistoric. The animals' presence in TJ's house leads to a series of adventures, one involving the police and another involving a mass escape.
When master fact-gatherers TJ and Seymour are asked to join the school Quiz Kids team, TJ thinks Seymour should take the stage at the upcoming contest against the high-pressure Fairview School team. TJ is already more than occupied rescuing his cats and helping Gran get ready for her upcoming trip to Belize. When he goes with his dad to help with a renovation job on a huge house on Fairview Hill, he and T-Rex tangle with a rich girl and her giant dog, Frooie. Then Seymour develops stage fright, Alaska goes missing, and the girl from the big house shows up on the Fairview quiz team. TJ knows he has to sort things out - fast!
TJ Barnes is back, playing with his crazy cats, T-Rex and Alaska, helping out in his parents' hardware store and goofing around with his best friend, Seymour. When Seymour announces that he has signed them both up for a football team, TJ fears the worst. Neither of them is huge or mean or able to tackle, catch, throw, run or kick a ball down a field, but Seymour is determined to be a star. With the help of a stack of library books, TJ starts to understand the game but it takes more than a few books to figure out what's wrong with his best friend.