When Grandpa finds a mysterious compass washed up on the seashore, Phantom Finders Abby and Theo review museum artifacts and brave a raging storm to discover whom it belonged to and what it means for their town, Murky Creek.
When a friend of Grandpa's complains of ghostly shrieking in the long-ago burned-out Waverly hotel on the edge of their town, Murky Creek, Phantom Finders Abby and Theo use a hotel master key and brave a raging snowstorm to find out what all the noise is about and hopefully stop it. Aligned to Common Core Standards and correlated to state standards.
When the famous portrait of Murky Creek's founding family goes missing from Town Hall just before the town's 100-year anniversary celebration, Phantom Finders Abby and Theo sift through old photographs and search a crypt after dark to find the culprit and rescue the painting. Aligned to Common Core Standards and correlated to state standards. ated.
When a train mysteriously appears at the long-abandoned Murky Creek station and a young man says he lost his ticket to go meet his love, Phantom Finders Abby and Theo review museum records to help him, especially because the voyage he's talking about happened almost a century ago! Aligned to Common Core Standards and correlated to state standards. d.
When flickering lights and a ghastly screech begin plaguing Murky Creek at the turn of each hour, the Phantom Finders investigate the clock tower by the high school football stadium. They discover that the tower is dedicated to a star player who would have plenty of reason to curse his old stomping ground. Aligned to Common Core Standards and correlated to state standards.
An old, silent music box has strangely begun to play its tune, and when Anya Ivanovich asks for the Phantom Finders' help, Abby and Theo follow the trail of clues to Murky Creek's once-ornate theater, the Kirby Center. Aligned to Common Core Standards and correlated to state standards.
Ling loves the balance beam and she's great on it, but she has a mental block when it comes to the vault. With some good advice from her older sister, who is also a gymnast, and the encouragement of her SUPER STARZ teammates, Ling is able to overcome her fears.
Coach Kim's birthday is coming up and the SUPER STARZ decide to plan a surprise party for her. The only problem is Rachel wants to be the one to make all of the plans. Her SUPER STARZ teammates patiently teach Rachel what it means to be a team player.
Mia is a perfectionist. She has been working hard on her floor routine and has high hopes of winning a medal. But at the meet, Mia makes one mistake after another. With the help of her coach and SUPER STARZ teammates, Mia learns that not all days can be your best days.
Grace's father is always pushing her to be a better gymnast, and the stress is getting to her. When Grace finally reveals the problem to the other SUPER STARZ, they encourage her to talk with her father. With their help, Grace learns the importance of speaking up for herself.
Isabella has Olympic dreams. But when she falls behind in school, Coach Kim tells her that she must bring up her grades or give up being on the team. With the help and support of her SUPER STARZ teammates, Isabella learns the importance of balancing her responsibilities.
Dot is fearless. She is always the first to try something new. But when she falls and breaks her ankle, Dot is out for the rest of the season. With the support of her SUPER STARZ teammates, Dot finds a way to still contribute to the team while she heals.
The Bean Family is taking a road trip. But they have a problem. They keep driving in circles and ending up right back where they started. Baby Bean suggests they use a map. But the rest of this illogical bunch comes up with their own zany solution.
The Bean family is going camping! But they have a problem. There are so many noises outside their tent, no one can sleep. Baby Bean suggests they sing a soothing song that will help them fall asleep. But the rest of this illogical bunch comes up with their own zany solution.
It's movie night at the Bean House and they're watching a scary movie. But they have a problem--they're too scared to watch! Baby Bean suggests they watch a different movie. But the rest of this illogical bunch comes up with their own zany solution.
The Bean family is building a house! But they have a problem. With a roof over their heads, they can't see the stars at night. Baby Bean suggests they go outside to see the stars. But the rest of this illogical bunch comes up with their own zany solution.
The Bean family is running in a race! But they have a problem. They can't smell the flowers if they're running. Baby Bean suggests they run first, smell later. But the rest of this illogical bunch comes up with their own zany solution.
The Bean family is planting a garden. But they have a problem--it's no fun waiting for it to grow. Baby Bean suggests they practice being patient. But the rest of this illogical bunch comes up with their own zany solution.
Will and Chase are assigned to Bunk Five. Their counselor is a creepy skeleton named Bones, and their cabin is filled with his pet attack bats. With a little help from their friend Nelly, Will and Chase find a way to deal with the bats. But Bones has more in store for them!
A campout in the Haunted Woods is scary enough! But the Camp Creepy Lake campers must also worry about the fire-breathing Dark Monster. It doesn't take long for the Dark Monster to find the campers. Will has a plan to get rid of him. But what if it doesn't work?
Homesick campers at Camp Creepy Lake go see Maude for help. But suddenly, they're all missing and no one knows where they have gone. Will, Chase, and Nelly work together to find them. But can they figure out what's going on in the Haunted Woods at Camp Creepy Lake?
When the Camp Creepy Lake campers wake the morning of the color war, they learn the ghosts of color wars past have returned. And it's them against the campers! Will, Chase, and Nelly lead fellow campers to win the battle. But are they fighting a war that they are destined to lose?
Raven, the wicked witch of the waterfront, locks campers who don't pass their swim test into a rickety old shed on the beach. When the boys of Bunk Five all end up in the dark, locked shed, they count on their friend Nelly to help get them out.
Campers say goodbye to their parents and board the bus for a summer of fun at Camp Sleepy Lake. But nothing is as it seems, including the name of the camp. Three young campers, Will, Chase, and Nelly, quickly realize they're in for a very scary summer!
Technology is an important tool we use for school and home. Because technology is a tool and toy, the lines of safety and appropriate use can be confused. The key is to recognize how to use it safely and responsibly. This title will allow students to explain the interactions between two or more individuals, events, ideas, or concepts in a scientific, or technical text based on specific information in the text.