Fred, Luisa, and Drake are selected to write the school’s winter pageant, and Fred is excited, though quickly realizes that writing a play is harder than he thought. Luckily, Luisa’s famous uncle, Juan Pierre Reyes, a Broadway director, arrives to help. After some brainstorming, Fred comes up with the idea for the What-If Winter Wonderfest. The power of imagination transforms their play into a chaotic yet fun adventure, bringing to life characters like Frankinschool, Princesa Luisa, Drakeula, and Frank, the school’s resident ghost. Together, they explore the secrets of peace, light, and wonder during the festive winter season.
In The Terrible Toll of the Transylvanian Troll, something is not quite right with the team's newest patient. Changes this drastic are cause of concern, but the vet team is on the case! In the Magical Pet Vet series, join Taye, Marta, and Emily on their wild adventures with some of the magical world's most misunderstood creatures. These creatures have problems, and the vet team is determined to solve them. This graphic novel series explores real-life STEM and SEL concepts in a fantastical setting.
In The Sad and Laggin' Dragon, a dragon's tears are causing a flood! What's a wet vet team to do? In the Magical Pet Vet series, join Taye, Marta, and Emily on their wild adventures with some of the magical world's most misunderstood creatures. These creatures have problems, and the vet team is determined to solve them. This graphic novel series explores real-life STEM and SEL concepts in a fantastical setting.
In The Orc with Torque, a dizzy patient makes her way to the clinic for help. What is causing this constant spinning? And could magic be behind it? The vet team is on the case! In the Magical Pet Vet series, join Taye, Marta, and Emily on their wild adventures with some of the magical world's most misunderstood creatures. These creatures have problems, and the vet team is determined to solve them. This graphic novel series explores real-life STEM and SEL concepts in a fantastical setting.
In The Merpeople of Murfreesboro, a family vacation takes a turn when this mermaid family's special car springs a leak! The vet team race to the rescue, helping solve problems and keep these visiting cryptids safe. In the Magical Pet Vet series, join Taye, Marta, and Emily on their wild adventures with some of the magical world's most misunderstood creatures. These creatures have problems, and the vet team is determined to solve them. This graphic novel series explores real-life STEM and SEL concepts in a fantastical setting.
In Sid, the Squinting Cyclops, Syd comes to the clinic for help with a powerful headache that the cyclops just can't shake. The vet team takes a closer look to figure out what's ailing their one-eyed patient. In the Magical Pet Vet series, join Taye, Marta, and Emily on their wild adventures with some of the magical world's most misunderstood creatures. These creatures have problems, and the vet team is determined to solve them. This graphic novel series explores real-life STEM and SEL concepts in a fantastical setting.
In Gnome Sick Gnome, the vet team gets stumped! When their investigation takes them to their patient's home, it becomes clear that the home might just be part of the problem. In the Magical Pet Vet series, join Taye, Marta, and Emily on their wild adventures with some of the magical world's most misunderstood creatures. These creatures have problems, and the vet team is determined to solve them. This graphic novel series explores real-life STEM and SEL concepts in a fantastical setting.
Topanga the dog gets blamed for everything, but she's here to tell you that the only reason the household works at all is because she's the one in charge. Topanga wakes the family up, takes Big Guy for a run, gets the kids off to school on time, and chases off that trouble-making raccoon. And that's not all! Will Topanga's family ever realize what a giant role she plays in their lives? Maybe not before it's time for her to go back to bed, she has another big day tomorrow after all.
Aunty Azra is an architect. She is designing a new mosque near Houston so she stops in to visit. Nadia and Nadir help with the mosque's design and later attend the opening ceremony.
Nadia and Nadir can't wait to have a sleepover in their backyard. But missing treats and critter footprints have them thinking of monsters. Eventually, they set up a plan to track down the creature and figure out what nightly visitor is in their backyard.
Cricket McKay has lived in Waterton all her life; so, she is surprised to discover an animal she hasn’t seen before: the long-toed salamander. She finds a band of them migrating from the pond to their hibernation grounds at Crandell Mountain. Crossing the road that lies between the pond and the mountain is dangerous enough, but now a newly constructed curb makes their journey even more challenging. Can Cricket and her friends come up with a solution to help the salamanders? Salamander Rescue is the second book featuring Cricket and friends.
Après avoir essayé la glisse sur luge, Lucy commence une nouvelle aventure de vitesse—Cette fois-ci, elle lace ses patins et essaie le patinage de vitesse sur courte piste. C'est plus difficile que ça en a l'air. Lorsqu'on patine en tournant très vite, on risque de tomber! Mais avec ses amies, Lucy avance sur la glace dans une course palpitante vers la ligne d'arrivée. Lucy fait du patinage de vitesse est le deuxième livre de la série Lucy Tries Sports conçue pour encourager les enfants à devenir actifs et à pratiquer des sports. After trying the sliding sport of luge, Lucy is back for another speedy adventure—this time, she laces up her skates and tries short track speed skating. It’s not as easy as it looks. When you skate really fast around tight turns, you just might crash! But with her friends at her side, Lucy skims across the ice in a thrilling race to the finish. Lucy Tries Short Track is the second book in the Lucy Tries Sports series, designed to encourage children to get active and participate in sports.
A decodable book featuring four phonics stories specially designed to help children with dyslexia or other language-based learning difficulties find reading success. While Meg and Greg are visiting Greg’s family on Stardust Island they find themselves searching for one lost or missing item after another!
Four phonics stories specially designed to help children of all abilities overcome language-based learning difficulties. Besties Meg and Greg are off to sleep-away camp for the summer! Along with your standard camp activities (swimming and making crafts) the duo have a run-in with a skunk, sing a silly song about a king, go on a canoe trip that has one glitch after another, and make a mess in the lodge with a fresh batch of fudge!
Four phonics stories specially designed to help children of all abilities overcome language-based learning difficulties. Meg and Greg are hanging out for the summer doing what ten-year-olds do—helping an injured duckling, finding a lost pet fish, saving ranch animals from a wildfire and catching a wandering sloth!
Eager to try a summer sport, Lucy and her friends meet at the soccer field for their first game of three-on-three! Thanks to Coach Nick, Lucy and the rest of Team Blue learn a few basic skills as they prepare to face Team Red. In Lucy Tries Soccer, Lucy discovers how much fun it is to play on a team and learns why soccer is the world’s most popular game.
"This is intro to hockey, and it's time to begin!" Lucy and her family are skating on an outdoor rink when she sees a game of hockey going on. It looks like fun, but maybe too challenging. Supported by her parents, Lucy enrolls in an introductory hockey clinic, and thanks to an encouraging instructor, she and her friends learn basic hockey skills, have fun on the ice and decide to add hockey to their list of favorite sports!
Fred’s emotions have gone to the dogs! In Book Three of the Frankinschool Mysteries, readers set off with Frankinschool through secret passageways and grand rooms of a mansion-turned-library. Along the way, they learn about managing expectations, anger, and friendships, and discover that sometimes going-to-the-dogs is a very good thing.
Fred and Luisa find themselves in trouble once again when the new student mixes up recipes at their class’s bakery field trip leading to snakes running amok. While the students scramble out of the school in fear, Fred and Luisa suspect their old friend Frank is behind the Great Cupsnake Escape. Once again they put their creativity, their cooperation, and their courage to the test—but will it be enough to save the school from the snakes?
Billy Stuart is a young raccoon who aspires to be just like his grandfather, a globe-trotting adventurer who knows no fear. When he learns that his grandfather has found a way to travel through time and is leaving on another great voyage, he sets out to see him off (and maybe sneak along). Billy Stuart follows his grandfather's puzzling clues through a maze of caves and caverns to find him before he leaves, trailed by his Scout pack, the Zintrepids. What Billy doesn't know is that once they go down the fateful path his grandfather has taken, there will be no turning back. Brightly illustrated and enhanced with games and puzzles throughout, Billy Stuart and the Zintrepids is Billy's first adventure and is sure to amuse readers of all ages.
In the small village of Seuño Bay, famous for its mysterious crystals and legendary moon creatures, friends Kay, Ollie, Jenna and Sleeves try to help a lost moon creature at the lighthouse of Candle Point. When a wild winter storm rolls in and all the power goes out, Kay stays with her reclusive aunt, Gayle, the lighthouse keeper of Candle Point. On the long trek through the blustery snowstorm, Kay stumbles upon an injured moon creature. Kay smuggles her new friend into her aunt's lighthouse to take shelter from the cold. While exploring the lighthouse she discovers a network of tunnels and a colony of moon creatures. Kay tries to reunite the abandoned creature with its family but she can't do it alone.
Jaylen gets addicted to a video game Jess gives him for his birthday.
Jess and Jaylen want to enter a skateboard contest, but Jess falls and hurts her wrist when she skateboards without the right safety gear.
Jess and Jaylen must figure out what to do when a new boy moves to their neighborhood and starts bullying Jaylen.
On a school field trip to the museum, Jess and Jaylen try to solve the mystery of a missing camera.