Every time Chance turns around, he gets in trouble. In school, he can't sit still. Reading is hard and math is harder, but anything to do with science fascinates him. When his class starts raising butterflies from caterpillars, Chance is hooked. School is suddenly fun again, but when he decides to take his caterpillar home, he learns that loving something often means letting it go.
Young Emily Carr has no interest in learning to be a lady. She loves animals and the outdoors, and she is beginning to discover that what she loves most of all is drawing and painting. Will she find a way to develop her talent in the straitlaced world of nineteenth-century Victoria, British Columbia?
The year is 1957, and Bobby lives on the Tsartlip First Nation reserve on Vancouver Island where his family has lived for generations and generations. He loves his weekend job at the nearby marina. He loves to play marbles with his friends. And he loves being able to give half his weekly earnings to his mother to eke out the grocery money, but he longs to enter the up-coming fishing derby. With the help of his uncle and Dan from the marina his wish just might come true.
Jane is terrified of the masks hanging along her grandmother's stairwell, and even more scared of the Spirit Man in her grandmother's bathroom. After a week of avoiding him during a summer visit, she finally summons the courage to face him, minutes before leaving for the trip home. But her moment of triumph marks the beginning of a year of trouble for Jane and her family, trouble only Jane (and the Spirit Man) can fix.
When Nick and Kia are invited to former Toronto Raptor Jerome "Junk Yard Dog" Williams' basketball camp in Washington, DC, they quickly discover that this is no ordinary summer hoop camp. This is a basketball boot camp that focuses on discipline and hard work. Jerome and Johnnie's father, "Sergeant Push-up" to the campers, is the no-nonsense camp director. When scrimmages begin, Nick and Kia fall victim to the antics of their teammate Jamal, a talented but troubled player who tries to win games on his own. Only after some hard lessons-and some tough losses-do the three youngsters learn that it takes everyone on the team to accomplish real success. For the ninth installment of this best-selling series, Eric Walters has teamed up with retired NBA star Jerome Williams and his brother Johnnie Williams III to write another exciting chapter in the lives of Nick and Kia. Although Boot Camp is fiction, there is a real JYD Basketball Boot Camp in Washington each summer. The Williams' royalties will go to support the JYD Project, which offers a variety of community outreach programs for youth in Canada and the United States.
Colette Faizal isn't superstitious, so she doesn't worry when a fortune-teller advises Colette's mother to "watch for the unexpected." But when her father announces he is going back to Iran, her mother is hurt in a car accident and Colette is sent to live with the grandparents she's never even met, everything the mysterious woman predicted seems to be coming true. As Colette struggles to bring her family back together, she tries to hold on to the last thing the fortune-teller told her: "You will know how to handle what lies ahead."
Josie is fascinated with the secrets of the prehistoric world. She and her grandfather, an amateur paleontologist, explore the beaches and cliffs near Stone Trees Cottage in Nova Scotia. Tiny bones have been discovered, but what are they from? As Josie searches for the answer, she is forced to cope with an accident and competition from an unpleasant neighbor. Time is of the essence, for she must find the answer before someone else does and before the tides and waves that exposed the secret wash it away forever.
Ellie and her little brother Max find themselves moving from their grandmother's comfortable home in England to Upper Canada. Their mother is dead, Father wants to start over again, and in 1835 there are many opportunities for settlers in British North America. Despite the strangeness of this vast new world, Ellie is sure things will turn out all right, as long as the family stays together. But once they are in Upper Canada, Father leaves Ellie and Max with strangers on an isolated homestead, while he goes on ahead to find land and build a cabin. Although the mother and father are kind to her, Ellie makes an enemy of their daughter Mary, who is insulted by the newcomer's distant manners, fine clothes and talk of her London home. Ellie's loneliness and discomfort, however, gradually turns into a growing fear. Where is Father? Why hasn't he come back to them? A gripping story for young readers that explored the world of early settlers.
Belle, an 11-year-old Metis girl, and Sarah both want the coveted job of church bell ringer. An embroidery contest is held to award the position, and Sarah cheats. Before Belle can expose her, the two are caught up in the advancing forces of General Middleton and his troops as they surround Batoche in the 1885 Riel Rebellion. The church bell disappeared that day and remains missing to this day.
Jeremy longs for a pet, but he doesn't know what kind of pet to get. When his parents agree that he can start a pet-sitting business in order to try out a variety of species, Jeremy has no idea what adventures are in store for him. Pet after pet is eliminated from his "To Get" list. In the end, not a single animal seems suited - until a favorite relative comes up with a surprising solution.
Addison's mother wants to sell their comfortable old house and move into a townhouse in a new development across town - a shoe box near a shoe factory, Addison calls it. As usual, Addison's brain goes into overdrive as he tries to solve two problems: first he must get his mother to see their old house in a new light, and then he must figure out who is responsible for a rash of neighborhood break-ins that make his mother feel unsafe. With the help of his friend Sam, he puts his own unique spin on optical illusions (and home decor) and ends up surprising everyone, even himself.
Ten-year-old Rosario Ramirez and her family are political refugees from Mexico, trying to make a new life in Canada. After being teased at school, Rosario vows not to speak English again until she can speak with an accent that's one hundred percent Canadian. Since she and her parents plan to spend the whole summer working on BC fruit farms, she will be surrounded by Spanish speakers again. But when her family's closest friend Jose gets terribly sick, Rosario's plans start to unravel. Neither Jose nor Rosario's parents speak English well enough to get him the help he needs. Like it or not, Rosario must face her fears about letting her voice be heard.
Addison Addley hates math. He hates public speaking too. Actually, he hates anything that involves work, but he only has a couple of weeks to write and memorize his grade five speech. The problem is, he can't think of a single topic. When he finally comes up with an excellent idea for a speech, it almost writes itself, but it's his poor math skills that make speech day unforgettable.
Addy has worn hearing aids for as long as she can remember. Her mother tells her this makes her special, but now that Addy's in grade six, she wants to be special for what she's done. When Addy joins the school running club to keep her best friend, Lucy, company, she discovers she is a gifted runner. Lucy isn't, which is problematic. Further troubles surface when Addy gets paired on a school project with Sierra, a smart, self-assured new classmate who wears a cochlear implant. Addy is surprised to discover hearing loss is all they have in common and a shared disability is not enough of a foundation for a friendship. True friends support each other, even if they have different passions and dreams. More importantly, Addy comes to understand that she is defined by more than her hearing loss. She has the power to choose how people will see her, and she does.
Dickon wasn't happy in his old home or his old school. He hopes that in his new neighborhood he will meet children who never knew his old, hyper self, who will like him for who he is now. And he hopes for a dog of his own. Dickon's mother calls him Birdie. She feeds him milk from a teddy bear mug. She worries if he's out of her sight for a moment and she knows how filthy and vicious dogs can be. Dickon is delighted to discover that the Humane Society is right on the other side of the fence behind the new house, but only by disobeying his mother will he ever get close to a real dog.
Justine and her friends are all about being green and helping the planet, one fun-filled environmental project at a time.
Elsie is about to have puppies, and Elizabeth is going to help. Her grandmother shows her exactly how to make the den for the dog and how to be ready when the puppies come out. After they are born, Elizabeth helps Elsie care for them. Most important of all, though, she helps her grandmother find just the right home for each, especially the very last one.
Reg and Keely and Burt and Shawna are back, and ready for new adventures from hunting for treasure to sledding together and building fearsome creatures in the snow.
Long, long ago, Johnny's grandpa found a bottle on the beach. When Johnny roots it out of the back of Grandpa's closet, he can see a mysterious shadow through the green glass. "We should break it," Johnny says. "Maybe later," says his grandpa. And so the story begins.
Kelly loves the cabin she has made from a refrigerator box. It has a window with curtains, pictures on the walls, a cabin-sized table and a wonderful view. It sits in the vacant lot next door, transformed into the rugged farm of a pioneer family. Now if only Kelly can find the right person to share it with.
In Jeremy and the Enchanted Theatre, Jeremy traveled to Mount Olympus with an orange cat named Aristotle to save Mr. Magnus's theatre, but Zeus only agreed to help Mr. Magnus if he could solve the riddles on three scrolls. Now, in Jeremy in the Underworld, Jeremy is willing to help solve the first riddle, but is he ready to travel into the Underworld to do so?
Jeremy should be at home eating his supper. Instead he has traveled through time with a cat named Aristotle to Mount Olympus, home of the Greek gods. Neither he nor Aristotle has any idea how to get home, let alone how to help Mr. Magnus lift Zeus's curse on his theater, where no play has been performed for years. Not knowing what else to do, Jeremy and Aristotle climb toward the summit, finding adventure all the way.
What has twenty legs but just one wing? That is part of the riddle Jeremy must solve in this sequel to Jeremy and the Enchanted Theater and Jeremy in the Underworld, if he is to help Mr. Magnus save the Enchanted Theater. However, he will have to captain a ship and face a magical bull to do it.
The story of George continues. At the end of The True Story of George, George, a small plastic man, went for a ride on a rocket and flew apart. Now, with Katie and Mackenzie's help, all his parts must find each other. But his head has been frozen deep in a bag of blackberries. Will he ever be whole again?
Matt is desperate to fit in at summer camp. One night he gets lost when he goes off on his own to retrieve a forgotten life preserver. A wolf appears and Matt overcomes his fears and follows it. He finds a half-wolf, half-dog pup whose mother is dead. Is the big wolf who guides him the same wolf that his father rescued years before from a trap?