Trevor has started his first job at Ashton's Fresh Marketplace, where someone has been tampering with the food. Cayenne has been sprinkled on cookies, garlic put in coffee, and plastic insects hidden in fruit displays to terrify customers. Trevor and his friends Nick and Robyn decide to find out who is out to destroy the store's reputation. Is it Mattie, the disgruntled ex-employee? Or perhaps the competition? Or is it Alex, their schoolmate who doesn't know when a joke has gone too far? Their snooping makes the kids themselves seem suspicious, and soon they realize they have to solve the mystery before Trevor gets fired for a crime he didn't commit.
Meet Justine McKeen, the Queen of Green. She's trying to save the planet, one person at a time, and when she decides to get something done, it's a lot of fun. When a small bird is injured after flying into a school window, the students are shocked and upset. But they are even more shocked when school bully Jimmy Blatzo rescues the bird and nurses it back to health. Blatzo may have saved one bird, but the problem is much bigger and not confined to the school grounds. Birds are flying into the windows at the town hall too. With the help of Justine, green activist extraordinaire, Blatzo gets the courage he needs to approach town council. Getting over his fear of public speaking will be one challenge. Getting used to his new nickname, Bird Nerd, will be another matter entirely.
Charlotte and her brother, Jacob, are thrilled to head off on an adventure in their grandpa's boat, The Seawind. As they set sail for Pirate Island, they look forward to a day of beachcombing, playing pirates and storytelling. There are plenty of great treasures to be found, but Charlotte, who can be very bossy, is having trouble sharing with Jacob. When Charlotte accidentally loses one of Jacob's best finds, a piece of driftwood that looks just like a pirate's cutlass, it's the final straw. Feeling horrible for upsetting her brother, Charlotte is determined to set things right.
Following the demise of his first band, Ace has started a duo called Two with Lisa, a girl he has a huge crush on. As Ace and Lisa get serious about their music, Denny, Ace's hapless friend, tries to help out by filming their every move so that he can create the ultimate music video. As a joke, Denny puts together a Two video capturing all of the embarrassing moments—moments that Lisa in particular doesn't want shared. Somehow, the video gets posted on YouTube. Lisa and Ace find themselves starring in the latest comedic viral video. Lisa is humiliated and refuses to talk to Ace—until their fame turns out to have positive results.
Dylan and his friends attract the attention of the police when a summer bonfire gets out of control. Dylan almost loses a job opportunity at a local inn because of his antics, but he is saved by the lies of Heather, an employee of the inn. When he is caught on camera stealing towels from a summer cottage after a skinny-dipping prank, Dylan and his friends become suspects in a number of cottage robberies. Dylan learns everything he can about the robberies, with the hope of clearing his name, and finds himself in more than one sticky situation in the process.
Fourteen-year-old Danny invents a fictitious friend in an effort to fit in at school, but his plan gets out of control, and he learns the truth wasn't so bad after all.
Eric and Chris are avid geocachers who stumble into a very strange search for a series of geocaches. At first they are merely curious, but as the stakes rise and the challenges become more trying, the boys get truly hooked. Convinced they are indeed on the trail of treasure, they become consumed with the search, and though their quest tests their strength, intelligence, courage and even their friendship, they don't give up.
Fourteen-year-old Simone is having trouble making friends at her new school when her leadership studies class is paired with kindergarten students to mentor throughout the school year. To her surprise, Simone enjoys the Kinderbuddy Project, and she develops a special friendship with her Kinderbuddy, Lily. But as the bond between Simone and her Kinderbuddy grows, she realizes that a crisis is looming in Lily's family. Simone calls upon Aaron, the reluctant heartthrob of the class, for help, and they become key witnesses to events neither of them could have predicted.
On a visit to a seaside town in Australia, fifteen-year-old Sam meets Annabel, who works at the local museum. Annabel's interest in history is infectious, and Sam soon finds himself eager to hunt for the remains of a boat called the Mahogany Ship—a shipwreck sought after by many. When a storm creates an erosion hole that exposes a structure, Sam and Annabel are convinced it's the fabled ship. Soon all of the museum staff are at the erosion site to check it out. But the same storm also destroys the museum's power; someone knows the alarms aren't working and steals the museum's most treasured artifact, a large porcelain peacock worth $4 million. As Sam and Annabel search for the thief, they realize there may be a link between the fabled shipwreck and the recent theft.
When eight-year-old Josh and his family adopt an energetic puppy with a big personality and a talent for escaping, everyone is sure that obedience school will teach him good manners. But Bagels turns out to be a bigger handful than anyone predicted. He gets into the laundry, the groceries and the neighbor’s koi pond. He even gets expelled from obedience school. Josh and his little sister, Becky, are worried that if Bagels doesn’t shape up, their parents will send him back to the shelter. Can Bagels redeem himself before it’s too late?
One spring, a nine-year-old Cree boy is visited by a master soapstone carver named Lindy, who gives him four pieces of soapstone. The primary secret to carving, the boy learns, is recognizing that each piece of soapstone already holds its true form inside. Lindy teaches the boy to listen to the soapstone and look to the world around him for signs as to what to carve. As the seasons change, the young boy’s experiences lend him opportunities to develop his carving skills and become attuned to the signs around him. He eagerly awaits the following spring, which will bring Lindy’s return and a chance to show off his carvings.
When an osprey nest atop an electrical pole catches fire, the whole town of Waterton loses power. Being a park warden’s daughter, Jenna (whom everyone calls Cricket) is there at the scene, where she finds three abandoned baby ospreys. Caring for the chicks proves to be challenging for Cricket. The birds are noisy, hungry and very picky eaters. But when she discovers that the power company is building a new anti-nesting device on the electrical pole, Cricket has an even bigger problem. How will she reunite the baby birds with their parents without a place for them to build a nest?
Chloe thinks of herself as a normal teenage girl—if there's any such thing—until a formless alien being inhabits her body. The being is named Welkin and claims to be a Universal. Welkin has entered Chloe's body as part of a school project. Chloe agrees to let this weirdo observe her life for three days as long as Welkin doesn't interfere. Welkin tries to respect the non-interference portion of the agreement. But Welkin's stream of alien commentary as Chloe deals with boys, her coach and math homework has a comic, and sometimes enlightening, impact on Chloe's life.
Miranda has one messy desk. It's full of books, pencils, science projects and…other stuff. Too much stuff, says her teacher, Ms. Basil. On a family visit to her Uncle Aldo's one night, Miranda wonders if some of his magician's tools might offer a solution to her messy-desk problem. Sneaking off to the magic room, Miranda finds Uncle Aldo's impressive collection of top hats. Miranda knows that magic top hats can hold lots of things—why not the mess from her desk? At first, the hat seems to do the trick, but soon things start to go horribly wrong. As Uncle Aldo says, you have to be careful with magic.
Craig and Tom have been friends since second grade, but that was five years ago and Craig is getting sick of Tom's out-of-bounds behavior. When Craig begins to realize that he may have more potential in school than he ever thought, he starts to distance himself from Tom, who is both the class clown and the school bully. But severing ties with an old friend is never easy, and a foolhardy incident in a local park pulls Craig back into Tom's orbit. Faced with the realities of Tom's home life, Craig must determine the limits of this volatile friendship.
In their fourth adventure together, Jake and his younger brother, Tommy, visit their grandparents' farm, Thunder Creek Ranch. When Jake spots a kid on the neighbor's farm, he goes over to investigate and meets Cory McNash, a city kid. Cory thinks he's tough and likes to brag. He offers Jake a ride on a quad bike, and Jake can't resist. When Cory leaves a gate open and a young calf chases Tommy over the creek and into the woods, Jake and Cory follow on the quad. There's a storm coming, and they soon discover why the trickle of water in the creekbed is called Thunder Creek. The boys are stranded, and the tiny creek in now a raging torrent too dangerous to cross
Eleven-year-old Edie Jasmine Snow has a "perfect" thirteen-year-old sister, two loving parents, and a cat named Dusty. She also has a grandmother she suspects is a witch and a grandfather who insists on calling her Albert. Framed by family summer vacations at the lake, All-Season Edie follows Edie through a tumultuous year in which her beloved grandfather becomes ill. In the face of family tragedy, Edie tries to practice witchcraft, learns to dance the flamenco, meets the Greek god Zeus doing his Christmas shopping at the mall, ruins the most important party of her sister's life and realizes that her family is both completely strange and absolutely normal.
With the help of his wild imagination and enthusiasm, DJ, the hero of Adventures at Camp Lots-o-Fun, deals with one disaster after another—Super Stackers, "weeding" his mom's garden, facing Tiger the Terrible and a misspelled sign. But when DJ mistakenly sells the wrong box of jewelry to his new friend Sam at his grandma's garage sale, those disasters seem minor. Riding his beloved skateboard, Speedwell, DJ sets out to search for Sam, which is a challenge in itself. When he finally finds Sam, DJ is not prepared for the enormous sacrifice he will have to make to get the jewelry box back.
Camrose, a perfectly normal 12-year-old, has inherited responsibility for an ancient bone flute, an object of quest for two time-wandering rivals, one of them lord of the Otherworld. With the help of her friend Mark and the not-quite-human Miranda, Camrose braves fire and much worse to claim the flute and restore it to its rightful and unexpected owner.
Nell has been in foster homes all her lifemost of them have been horrible. She finally gets moved to a home she likes, and the ministry threatens to close it down unless an expensive renovation is made to the house. Nell and the two boys in the home, Billy and Tom, decide to raise the funds themselves. How do kids get large amounts of money quickly? By robbing banks, of course. Their first few heists are successful, but when they almost get caught on their sixth robbery, the friends start to fight about whether they should continue. The bank jobs that were meant to keep their family together just might tear it apart.
The year is 1903, and Charlie Sutherland, a sixteen-year-old orphan, is on the run. Three years earlier, he was sent by Dr. Barnardo's Home in England to work on the remote Alberta homestead of Albert and Buck Brooks. Charlie has been treated poorly by the two brothers, but he has endured. However, when Albert dies under curious circumstances, and Buck accuses him of murder, Charlie has no choice but to run. He ends up in Frank, a coal-mining town in the Rocky Mountains. Once in Frank, Charlie finally finds friendship and a sense of belonging and self-worth—emotional qualities that had eluded him as a mere "Home boy." His new best friend is another English boy, who has recently received the deed to a homestead and is working to save for supplies. Things change dramatically, however, when—as the local aboriginals have for centuries predicted it would—the mountain walks. In this true event of April 29, 1903, Turtle Mountain collapses, burying a portion of the town. What Charlie does next is determined by the lessons he's learned from those he's become close to, the hard-working immigrants and colorful Canadians who struggled against all odds to populate the West.
Chloe McBride has some reservations about accepting her elderly great-aunts' invitation to spend part of the summer with them in Little Venice, but her initial reluctance is outweighed by her curiosity about the mysterious key that came with her aunts' note. She's also anxious to put the humiliating memory of a disastrous piano recital as far behind her as possible. Chloe's great-aunts tell her the legend of her great-grandfather, Dante Magnus, an ambitious magician who vanished without a trace almost a century earlier, and Chloe begins to search for clues to his disappearance. When her investigations eventually lead her to a mysterious rosewood box, which has been hidden for almost a hundred years, Chloe's belief in the power of magic forces her to confront her own fears and ambitions.
In The White Horse Talisman, Chantel, Adam, Holly and Owen must help Equus, the great white horse, find his mate and foal and regain his magical talisman. But as the horse rises, so does the dragon. The age-old battle between good and evil threatens the bond between Chantel and Adam and endangers the quest. Book 1 in the series.
Unlike his perfect older sister, Jenna, Conner hates his piano lessons and gets bad grades in math. He's really good at bike tricks and he loves animals, but his parents have a no-pets rule and they don't take his bike-riding seriously. When the local animal shelter gets overcrowded, everybody in Conner's pet club agrees to take in a foster pet. Conner has to hide his rat, Oscar, from his family, who would never believe that Oscar is smart and cute and pretty lovable. Or would they?
Baron dreams of being like his favorite hard-boiled detectives: tough, sexy and in control. In reality he's anything but, as his older sister, Kitty, never fails to point out. When a new client presents herself at their backyard detective agency, Baron and his best friend, Myles, are suddenly at odds. Will Wilson, new in town and lonely, choose Baron or Myles or neither? What happened to her sister's blue whale? And her sister? But the biggest mystery of all is whether Baron will ever tell Wilson how he feels.